Dark Souls Switch is the Exact Thing I Want
- Troy Price
- Jun 6, 2018
- 2 min read

I need to fully admit, the lead up to the remastered version of Dark Souls had me scoffing at the version that was intended to come to the Switch the same date as it came to everything else. I was totally the jerk who couldn’t comprehend, after struggling through the abysmally inconsistent PS3 version of Dark Souls that could lose more than half its frames in certain sections, why anyone would want anything but the 60FPS version of this new remaster.
I also need to admit, after playing several hours, ringing both of the bells to get into Sen’s Fortress, I realized, playing a stable 4K/60FPS version of the freshly minted Dark Souls Remastered on my PS4, one of my favorite games ever, wasn’t, perhaps, what I was looking for. It had dawned on me that the Switch bug had bitten me for this game, and despite the potential drawbacks and flaws that may incorporate the still yet released Switch version, the idea of picking it up and playing on the go or playing an hour in bed before sleeping or on the TV for longer sessions is so utterly appealing I wanted to forgo playing the better version, right now, for the Switch version.

It’s somewhat embarrassing to know how hard I laid into the idea of playing this version of the game, only to realize it was the exact thing I wanted all along. Unfortunately, there is still much to learn about how the Switch version differs from the other remastered versions and the fact that this version is the only one that was delayed, to a still yet unknown date, instantaneously leads to fairly speculate how good that version will actually be. If a solid 30FPS was/is the target, is it being a struggle to reach that mark on the Switch? That has to be the assumption at least. Perhaps other problems arose, but so much was made out of the fact that 60FPS was the target and was achieved on the other systems that if the Switch version couldn’t constantly hit 30FPS than Nintendo and everyone on the Dark Souls end look bad, especially since Nintendo was the first to announce the remaster during a Nintendo Direct earlier this year. So, not only does the best way to play Dark Souls already exist, but it literally is a button press away from firing up, and still, the siren song of the Switch swaddles my impulsive appetite to play it now and wait (hopefully) just a bit longer to play it the way I never realized was the exact way I wanted to play this game.
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